My Vocabulary Coach
Conception of a mobile application focused on learning new vocabulary.
I conduct a series of user interviews to gain insights into the needs and wants of users.
Using these interviews I created a proto-persona named Amanita. She helped me restate my project brief utilizing user stories, a problem statement, and a hypothesis statement.
I identified Amanitas main tasks and created a detailed analysis.
Afterwards I created a user flow chart for each of the tasks.
Then I sketched out the wireframes and created a low-fidelity prototype for My Vocabulary Coach.
I conducted a series of Usability testings and used the insights to further enhance my prototype.